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README FILE FOR THE SBXDOS PROJECT ON NEOCITIESFor version 4.7.0, 21 June 2025 - (C) SBX-DOSThis is the README file for the SBXDOS Project on Neocities.org. The latest updated version of this file can always be located at https://sbxdos.neocities.org/4.7.0/readme Click the links on the left to navigate around this guide. Welcome to the SBX-DOS Project!We're so glad that you've taken an interest in the SBX-DOS Project on Neocities! SBX-DOS is based entirely on the MikeOS Project and, as such, we try to stay aligned with the MikeOS purpose and vision. Like our parent project, SBX-DOS is designed to provide you with a working knowledge of how a computer works at a very low-level. SBX-DOS is NOT a port of MikeOS. Instead, it tries to be an accurate protege of the MikeOS Operating System, for modern web and virtual world technologies. You can learn more about the MikeOS Operating System at https://mikeos.sf.net About the SBX-DOS ProjectSBX Enterprises has been working internally with a house copy of MikeOS for many years now, albeit silently. We wanted to test the limits of MikeOS on modern hardware, especially low-cost portable computers. We were able to get MikeOS running on several Chromebooks, smart phones, non-smart phones, tablets and similar machines. And this was the initial inspiration behind the SBX-DOS Project. These machines very often lack features, such as function keys, making MikeOS a real challenge! Additionally, we wanted to do something very unique, by making a functional copy of MikeOS available to users in virtual worlds like Secondlife, OpenSimulator and Littlebird Metaverse. And that is what this project is about: recreating, as accurately as possible, the MikeOS experience... not as a "real" system (which MikeOS is!), but as a complete web service. The SBX-DOS website on Neocities host several unique MikeOS representations. They all work very differently! The version which serves as the interface for secondlife/OpenSim, for example, is not all that useful for the normal web user. It specifically listens for chat inputs from a user who is logged into a virtual world and then relays that information to the website and updates the screen inside the virtual world based on an HTTP Request/Response Cycle. That version offers VERY little support for common peripherals (i.e.: mouse and keyboard) since it relies primarily on a very alien chat interface for user input. Getting StartedHow to get HelpGetting InvolvedHow to Reach OutLicenseMikeOS is open source and released under a BSD-like license (see doc/LICENSE.TXT in the MikeOS .zip file). Essentially, it means you can do anything you like with the code, including basing your own project on it, providing you retain the license file and give credit to the MikeOS developers for their work. Credits |